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Khan
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==Strategies== The easiest way to defeat him is to throw up a shield at the immediate start of the battle. Oftentimes he will charge the shield and bounce off of it, killing himself in the process. This is a quick and easy way to defeat him, and has been successfully tried repeatedly by many different players. If you want to drag the battle out, try one of the following strategies. The easier-est way to defeat him is to quickly, at the start of the fight, cast {{elem|water}}{{elem|water}}{{elem|water}}{{elem|water}}{{elem|water}} then {{elem|cold}}{{elem|cold}}{{elem|cold}}{{elem|cold}}{{elem|cold}} to freeze him, then immediately use the {{elem|steam}}{{elem|steam}}{{elem|arcane}}{{elem|a}}(qfqfsa) beam on him. It's a one-beam kill. He runs very fast and to not get grabbed by him and punched to death you have to use [[Magick|Haste]] (ASF), optionally in combination with [[Magick|Time Warp]] (RE). He dies pretty fast if you get him with a beam spell at long range, but if he's close he will rush over to you and try to grab you. He will die to one fully charged {{elem|ice}}{{elem|ice}}{{elem|ice}}{{elem|ice}}{{elem|stone}} bolt as well.//looks like this is fixed Making him wet and then using cold attacks will freeze him solid making the fight easy to win (like first two steps of [[Efficient Combinations#Offensive Combinations|Surrounded Combo Attack]]). After freezing Khan, use a pure lightning attack to do massive amounts of damage. He will die in one beam. Another strategy is to use QFASA ({{elem|s}}{{elem|qf}}{{elem|a}}{{elem|a}})as an area attack and use it when rushing past him with haste on. Healing is extremely important in this battle. Spray him with {{elem|water}}, freeze with {{elem|cold}} and immedately do a {{elem|water}}+{{elem|arcane}}+{{elem|fire}} beam. Repeat and enjoy your 2-beam kill. Setting up mines ({{elem|shield}}+{{elem|arcane}}) in front of Khan will significantly cut down on his charging ability. Adding steam and lightning to the mines increases the damage to a major degree.
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