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Magicks (Magicka 2)
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Magicks (Magicka 2)
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Magicks are powerful spells learned by wizards in Midgard. Magicks are used by queuing up the required elements in a specific order and pressing the space bar, as opposed to spells created simply by casting [[Spell Combinations|element combinations]]. Magicks have a specific effect such as reviving an ally or familiar, increasing move speed or calling a storm cloud. Magicks are learned by interacting with a spell book found in the campaign. <br> Magicks may also be set to shortcuts (1-4 keys) and cast using focus instead of inputting the specific combination. Only one magick can be set on a shortcut per category (key press). <br> ==List of Magicks== {| class="wikitable" Width="100%" |+ !Magick !Keys (Default) !Combination !Effect !Location !Category |- |style="width:7%" | Push ||style="width:10%"|Q E||style="width:18%" | {{Element|q}}{{Element|e}} ||style="width:30%" | Pushes light enemies, wizards, or objects in the direction you are facing ||style="width:28%" | [[Prologue (Magicka 2) | Prologue]] ||style="width:7%" | 1 |- | Emergency Teleport ||A S A|| {{Element|a}}{{Element|s}}{{Element|a}} || Instantly teleport to a random place || || 1 |- |Dispel |S E |{{Element|s}}{{Element|e}} |Clears all effects on all creatures around you (e.g. burning, wet, frozen, shields, disrupter etc.) |Complete Khan boss time trial on easy difficulty |1 |- | Abuse-a-Scroll ||F A W|| {{Element|f}}{{Element|a}}{{Element|w}} || Casts a random spell || Chapter 3 - Complete the chapter|| 1 |- | Teleport ||A S S|| {{Element|a}}{{Element|s}}{{Element|s}} || Instantly teleport you a short distance in the direction you are facing ||Chapter 2 - Boat near beginning | 2 |- | Haste ||A S F|| {{Element|a}}{{Element|s}}{{Element|f}} || Gain a temporary speed boost || Chapter 1 - Complete the chapter|| 2 |- | Disruptor ||S D E||{{Element|s}}{{Element|d}}{{Element|e}} || Become invulnerable for a short time, but unable to cast any spells or magicks. The active elements of anyone firing a beam at you will fall harmlessly to the ground. || [[Chapter 7 (Magicka 2)|Chapter 7]] - Complete the chapter || 2 |- |Concussion |Q E Q Q |{{Element|q}}{{Element|e}}{{Element|q}}{{Element|q}} |Pushes light enemies, wizards, or objects in the direction around you | |2 |- | Thunderbolt ||Q F A S A|| {{Element|qf}}{{Element|a}}{{Element|s}}{{Element|a}} || Casts a powerful thunderbolt on a random target || Chapter 3 - Near the gate in the finale on the chapter || 3 |- | Spike Quake ||S S D S S|| {{Element|s}}{{Element|s}}{{Element|d}}{{Element|s}}{{Element|s}} || Thrust out seismic waves of dust and powerful earths pikes, dealing damage, knocking stuff back in an area around you. || || 3 |- | Ice Tornado ||Q R Q R D R R|| {{Element|qr}}{{Element|qr}}{{Element|d}}{{Element|r}}{{Element|r}} || Conjure a tornado of ice that deals damage and sweeps up enemies into the vortex || || 3 |- | Highlander Breeze ||Q R Q R Q R Q R|| {{Element|qr}}{{Element|qr}}{{Element|qr}}{{Element|qr}} || Conjure a biting cold wind that deals damage and freezes enemies that try to cross it || || 3 |- | Guardian ||W W A E|| {{Element|w}}{{Element|w}}{{Element|a}}{{Element|e}} || Periodically heals all wizards and increases focus regeneration rate. After a few seconds it will revive one dead party member || ||3 |- | Dragon Strike || F F D F F || {{Element|f}}{{Element|f}}{{Element|d}}{{Element|f}}{{Element|f}} || A line of fire descends from the sky leaving the ground in a line in front of the wizard alight || ||3 |- | Furious Fowl ||S D S D|| {{Element|s}}{{Element|d}}{{Element|s}}{{Element|d}} || Calls forth a flock of ethereal birds to circle around you. They explode upon impact with any creature, dealing damage and wetting them. || ||3 |- | Thunderhead ||F F S A D|| {{Element|f}}{{Element|f}}{{Element|s}}{{Element|a}}{{Element|a}} || Conjures a storm cloud that wets all underneath it and periodically zaps one target beneath with lightning || || 4 |- | Summon Living Dead People ||Q R D S R|| {{Element|qr}}{{Element|d}}{{Element|s}}{{Element|r}} || Summons a group of 6 skeleton warriors that will seek out enemies and physically attack them for low damage ||Chapter 6 - Complete the chapter |4 |- |Sacrifice |S S S S A |{{Element|s}}{{Element|s}}{{Element|s}}{{Element|s}}{{Element|a}} |Self-destruct, dealing 1125 Arcane damage to those nearby. Revive all allied players (Familiars excluded) | |4 |- | Revive ||W A|| {{Element|w}}{{Element|a}} || Revives a dead party member with full health or revives the familiar || [[Prologue (Magicka 2) | Prologue]] || 4 |- |} [[Category:Magicka 2]]
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