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Blizzard
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==Spell effects== [[Blizzard]] is a weather modifying Magick that can only be used outdoors. When cast indoors, it has no effect other than to waste 2 seconds of casting time. When cast, it causes a snow storm that lasts for 10 seconds and covers the screen with a snow effect. Similar to [[Rain]], Blizzard will cause the [[Statuses|cold]] status effect to be applied to all units in the scene every 0.25 seconds except those protected inside a shield bubble and/or have cold immunity. If cold units ever get wet, they will become frozen instead. A unit afflicted by the cold effect has a blueish appearance and all movement/animation/spell queuing are slowed to 0.333 of the usual speed. As a side effect, the usual casting animation time of 2 seconds is tripled to 6 seconds, leaving the caster with only 4 seconds left of the active Blizzard before he can do anything else, unless the caster has a cold immunity aura ({{Elem|r}}{{Elem|e}}+Self) or is in a shield bubble ({{Elem|e}}+Area). Blizzard does '''not''' douse any burning fire patches in the scene, including Grease patches set on fire. Any unit that is burning will first become dry, and then become cold 0.25 seconds later. Any water/lava surfaces will also be completely frozen, and will remain frozen for another 20 seconds after Blizzard has ended. Counter to intuitiveness, water/lava surfaces located inside shield bubbles will also be frozen by Blizzard. Blizzard can be stopped by using [[Nullify]].
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