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February 24, 2011 Patch
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February 24, 2011 Patch
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{{PatchNav|February 11, 2011|February 25, 2011}} ===Fixed issues/bugs=== *Fixed initial collisionskin transformation of animated level parts. *Improved capsule-static mesh collision. (Reduces risk of characters falling through collision) *Fixed a crash when spawning too many greasefields or tornados in a network game. *Fixed a network bug where multiple damage types in a single damage message was read incorrectly. *Fixed a network bug where if a character had more than one status effect other clients would read it incorrectly. *Fixed kills with beam-spells for characters without gibs. *Fixed vortex synchronization over network. *Made some optimizations to the network messages. *Made some optimizations to the physics library. *Corrected some magicks cast animations. *Fixed Kahnβs bloodtype (black now instead of regular). *Fixed a bug where some effects would turn invisible when spawned in certain angles. *Fixed a thread issue on game startup which resulted in a crash for some users. *Fixed an issue where the audio engine would cause a crash when quitting the game. *Fixed an issue where if a gamepad tried to navigate the menu while changing chapters it would cause a crash. *Fixed a bug in Chapter 2 Boss where he would be stuck in single state (ranged attack). ===New features/balancing=== *Added camera shaking effects. *Added Xinput gamepad rumble. *Fixed the duration and range of spray type spells. *Improved Gun's tracer bullets. *Reworked keyboard and mouse controller configuration. [[Category:Patches (Magicka)]]
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