March 21, 2011 Patch

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Patch Notes
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(March 18, 2011)
March 21, 2011 Patch Next Patch →
(April 12, 2011)

Fixed issues/bugs[edit | edit source]

  • Fixed crash when creating new character (sorry new customers)
  • Another safety has been added to prevent gamer crash on startup.
  • Fixed item stuck in air bug.
  • Decreased camera shake to one third of its original strength. (player requested)
  • Fixed incorrect trailing glyph in menu leaderboards.
  • Fixed campaign chapter transition crash issue.
  • Game should no longer appear to be modded unless it is actually modded.

Known issues[edit | edit source]

  • Network uplink bandwidth, while improved, can be demanding.
  • Steam attempts to install XNA framework every time game is launched or rare occasion.
  • Characters can in rare cases fall through the level collision mesh, this is due to lag or poor framerate. Many general network improvements and general optimization will reduce this risk.
  • The game may appear to be stuttering even though framerate is good.
  • ATI 3870 series cards sometimes have a tendency to overheat and crash.